A downloadable Narrative Adventure for Windows and macOS

Pre-order Now$5.00 USD or more

Patreon | Free Demo

Save 50% now by pre-ordering the game! You'll be given access to the build both on Steam and Itch! Pre-order funds go directly to supporting the development of the RPG and the creative efforts of the 175+ artists, musicians, writers, etc in the Monochrome Workshop!

Howdy Hi! Howdy Hey! We’re the Monochrome Workshop, a group of creators, working on the Monochrome RPG! A punnerific 1920s themed cartoon adventure starring the dashingly cute, Ottomess Blohtz, aka Otto!



The Monochrome RPG is a roleplaying game that follows Otto as he jokes his way through the city of Vaudeville proving that violence isn’t always the best way to save the day and that a little humor can go a long way. Are you ready to join Otto on the adventure of a century as you help him build his troupe of singing, acting, and effects casting members?!

Try the Demo on Itch now! Available for PC/Mac!

Story
Vaudeville, a land full of happy-go-lucky cartoon characters, that value entertainment above all else! Due to Otto’s...different appearance and constant nervousness he’s been isolated causing him to wear a hood and move outside Vaudeville limits, slightly past ToonTown, into an old abode with oddly rude furniture. Eventually, Otto is able to find work at the nearby docks and gets a roommate to help pay rent while trying to learn how to socialize.

Years pass, people change, and politics happen! Vaudeville has a new mayor, Mayor Munchen LeStache! The economy is now in an uproar! The entertainment bubble has burst! Interestingly, labor jobs are decreasing as work is deemed dangerous due to suspicious disappearances.
What could be causing these sudden changes? How will they impact Otto’s new life? Watch as the disruptions in Vaudevillian society thrust Otto into a series of annoying situations!

  • Troupe - Guide Otto into using the jokes he’s practiced in the mirror to help him build a troupe of companions for taking on bigger, badder, and bleaker opponents!
  • Vaudevillian AI - Using modern technologies with old-timey campy imagination we’ve designed an interactive cartoon society!
  • Laughtabulous Events - Experience procedural situations and watch as small choices lead to big, interesting, and honestly weird events!

The Monochrome RPG is currently planned for PC and Mac! We’ve been working on a demo for over a year! Give it a try on Itch!!!!

What's the Monochrome Workshop?

In an ever-expanding Discord server sits a group of creators: artists, musicians, programs...that’s the Monochrome Workshop! We’re a collaborative effort to support the dream of the Monochrome RPG. We’re a group that loves the idea of the Monochrome cartoon world and try our best to support the development of the game however we can! Want to know what we’re like? Interested in a chat about the game? Hop in our Discord server to learn more about us and the RPG.

Art created for the Monochrome RPG:



Why are we taking pre-orders?

We’ve seen so many people interested in the game! We have so many people interested in helping and supporting! But we need a way to support everyone’s efforts.

We need a way to help our artists, musicians, and other creators find time to do what they do best. We need a way to reach out to as many people as possible so we can amass the hype we know this game can!

Want to Help? Get Involved!

We’re always looking for more creators to help contribute to the RPG. If you’re an artist, musician, story writer, or just love 2D cartoon games, join our Discord and learn about how you can get involved with the game’s creation!

History of the Workshop and RPG

The RPG’s design was started more than 2 years ago! A group of digital creators worked for a year on the game’s story, building worlds, characters, factions, and more! After the first year of design, development began and the first members of the Monochrome Workshop teamed up! After releasing a prototype in June 2019, and building a website for team recruitment in September 2019 the Workshop expanded from 20 to more than 60 creators! We’ve proudly just released the latest version of the RPG, the Demo+ on Itch! And now we’re ready to start the next round of development to get a build ready for everyone to play!!!

Purchase

Pre-order Now$5.00 USD or more

In order to download this Narrative Adventure you must purchase it at or above the minimum price of $5 USD. You will get access to the following files when they are released:

Otto-xsmall.png

Comments

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BS"D


Great job with the Workshop!  Can't wait to see the first release!

Best,
ruthrachelaa

This is a amazing project! I love the art style and battle system. The tone of the game is fantastic as well. That being said I do have a couple of critiques.

1 - The text scrolls by far too quickly. It's difficult to read out loud what everyone is saying, thus making it hard to keep up with what the story of the game and its characters are about. I got confused about what to do next because there was no option to slow down the speed of the text. In future updates, it would be good if the player could control the flow of the text, either by selecting a speed option in the options menu or just clicking or tapping a button when they want the text to proceed.

2: The battle system, while great, is also explained at a pace that makes it difficult to understand. New players need time to acclimate to the way that the battle system works. It's also difficult to tell when an the player's character is damaged by an enemy combatant. Maybe some hit effects would work best. The same goes for damaging an enemy. I couldn't tell when the battle was about to end after telling a joke, because I couldn't visually see when an enemy was about to be defeated. 

Those two critiques aside, I really loved playing this and I absolutely want to see more and play more when the next update is ready. Keep up the great work everybody!

Sincerely,
Alexander Trapp
It's A Trapp! Productions
https://twitter.com/itsatrapppro

(+1)

Thanks for the fantastic comments!!! We've started on our next round of development and plan to have two pre-builds (that will probably be available via the Patreon) leading up to an update that will hopefully remedy everything you've mentioned. We're implementing updated dialogue, battle, and quest systems to help notify and inform players better!!!

Thank you again for trying the demo and providing great feedback!!!