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BS"D


Great job with the Workshop!  Can't wait to see the first release!

Best,
ruthrachelaa

This is a amazing project! I love the art style and battle system. The tone of the game is fantastic as well. That being said I do have a couple of critiques.

1 - The text scrolls by far too quickly. It's difficult to read out loud what everyone is saying, thus making it hard to keep up with what the story of the game and its characters are about. I got confused about what to do next because there was no option to slow down the speed of the text. In future updates, it would be good if the player could control the flow of the text, either by selecting a speed option in the options menu or just clicking or tapping a button when they want the text to proceed.

2: The battle system, while great, is also explained at a pace that makes it difficult to understand. New players need time to acclimate to the way that the battle system works. It's also difficult to tell when an the player's character is damaged by an enemy combatant. Maybe some hit effects would work best. The same goes for damaging an enemy. I couldn't tell when the battle was about to end after telling a joke, because I couldn't visually see when an enemy was about to be defeated. 

Those two critiques aside, I really loved playing this and I absolutely want to see more and play more when the next update is ready. Keep up the great work everybody!

Sincerely,
Alexander Trapp
It's A Trapp! Productions
https://twitter.com/itsatrapppro

(+1)

Thanks for the fantastic comments!!! We've started on our next round of development and plan to have two pre-builds (that will probably be available via the Patreon) leading up to an update that will hopefully remedy everything you've mentioned. We're implementing updated dialogue, battle, and quest systems to help notify and inform players better!!!

Thank you again for trying the demo and providing great feedback!!!